C-Template
1.0.3
Boilerplate c project with cmake support, CuTest unit testing, and more.
|
Title: | C-Template |
Author: | Fletcher T. Penney |
Date: | 2016-08-24 |
Copyright: | Copyright © 2015-2016 Fletcher T. Penney. |
Version: | 1.0.3 |
This template was created out of a desire to simplify some of the setup and configuration that I was doing over and over each time I started a new project. Additionally, I wanted to try to start encouraging some "better practices" (though not necessarily "best practices"):
cmake
is not perfect by any means, but it does offer some very useful features and a means for better integrating the compilation and packaging/installation aspects of development. Rather than reinventing the wheel each time, this setup incorporates basic cmake
functionality to make it easy to control how your project is compiled, and includes automated generation of the test command.cmake
has a reasonable templating system, so that you can define basic variables (e.g. author, project name, etc.) and allow cmake
to combine those elements to ensure consistency across source code and README files.README.md
file is used as the main page, and the source c/header files are included. Naturally, Doxygen is a complex system, so you're responsible for figuring out how to properly document your code.git
a touch – In my larger projects, I make heavy use of git modules. One project may make use of 20-30 modules, which are designed to be re-usable across other projects. I found that I was spending too much time making sure that I had the latest version of a module checked out, so I created two scripts to help me keep my modules in line: link_git_modules
and update_git_modules
. You run the link
script once to ensure that your modules are properly set up, and can then run the update
script at any time to be sure you've pulled the latest version. One advantage of this is that your modules are set to a branch, rather than just a detached commit. It may or may not work for your needs, but it saves me a bunch of time and headache.You can download the source from github and get to work. The file "IMPORTANT" contains instructions on the various build commands you can use.
I recommend using the following script to automatically create a new git repo, pull in the default project template, and configure git-flow. You simply have to rename your project directory from new-project
to whatever you desire:
#!/bin/sh git init new-project cd new-project git remote add "template" https://github.com/fletcher/c-template.git git pull template master git flow init -d git checkout develop
Using this approach, you can define your own origin
remote if you like, but the template
remote can be used to update the core project files should any improvements come about:
git checkout develop git merge template master
NOTE: cmake
is a complex suite of utilities, and if you have trouble you will need to get support elsewhere. If you find errors in this template, by all means I want to hear about them and fix them, but this is just a basic framework to get you started. In all likelihood, all but the most basic projects will need some customization.
First, you should update the project information under the "Define Our Project" section, including the title, description, etc. This information will be used to update the README, as well as to create the version.h
file so that the project can have access to its own version number.
You will then need to update the various groups in the "Source Files" section so that Cmake will be able to determine which files are used to build your project. For reasons that will become clear later, try to follow the suggestions for the different groups of files.
You then need to define your targets, such as a library, or executable, etc. Obviously, this will depend on the needs of your project. You can also add custom steps based on the Target OS (OS X, Windows, *nix, etc.).
You can use CPack to generate installers for your software. This can be complex, and you will need to modify this section heavily.
CuTest is used by default to provide unit testing (see below), but you can also use CMake/CTest to provide integration testing. Again, this will be up to you to configure.
CuTest provides a means to integrate unit testing with your C source code. Once you get the hang of it, it's easy to use.
Doxygen is used to generate documentation from the source code itself. Properly configuring your source for this is up to you. You can modify the doxygen.conf.in
template with your desired settings as desired, but most of the basics are handled for you based on your CMake configuration.
The configure-gh-pages
script sets up a documentation
directory that is linked to a gh-pages
branch of the project. You can then run make gh-pages
to update the documentation in this directory. Commit and push to your origin, and your projects gh-page is updated.
The overall build process is controlled by the master Makefile
. It provides the following commands:
make make release
Generate the CMake build files for use or distribution. Once complete you will need to change to the build
directory and run make
, make test
, and cpack
as desired.
make zip
Direct CPack to create a zip installer rather than a graphical installer.
make debug
Generate build files for CuTest unit testing. In the build
directory, run make
, then make test
.
make analyze
If you have clang
installed, this will generate debug build files with the scan-build
command. In the build
directory, run scan-build -V make
to compile the software and view the static analysis results.
make xcode
Build a project file for Xcode on OS X.
make windows make windows-zip make windows-32 make windows-zip-32
Use the MinGW software to cross-compile for Windows on a *nix machine. You can specify the 32 bit option, and also the zip option as indicated.
make documentation
Build the Doxygen-generated documentation.
make clean
Clean out the build
directory. Be sure to run this before running another command.
Apparently, submodules are a rather controversial feature in git. For me, however, they have proven invaluable. My most active projects depend on each other, and the submodule feature allows me to easily keep everything up to date. That said, however, I quickly realized that submodules don't work very well using default commands.
The problem is that I want to always use the latest version of my submodules. This is more easily accomplished when the submodule is set to the master
branch of the original repository, rather than a detached commit as happens by default. In order to easily keep all submodules updated, there are two scripts:
link_git_modules
– this script is generally only run when the master repository is first cloned, but can also be run after a new submodule is added. It causes the submodules to automatically track the master branch. If you need to modify this, there are instructions in the script itself explaining how to modify it on a per submodule basis. Running this script more than one time will not hurt anything.update_git_modules
– this script simply causes each submodule to be updated to the latest commit in the original repository. Again, running it multiple times doesn't hurt anything.In the templates
directory are two files, template.c.in
and template.h.in
. These are used to create default source files that include the project title, copyright, license, etc. They are also set up to include some example information for Doxygen and CuTest.
The c-template
project is released under the MIT License.
GLibFacade.c and GLibFacade.h are from the MultiMarkdown v4 project:
https://github.com/fletcher/MultiMarkdown-4/
MMD 4 is released under both the MIT License and GPL.
CuTest is released under the zlib/libpng license. See CuTest.c for the text of the license.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.